Scholars who are digging into technical aspects of digital research tools might enjoy my History Research Hacks blog. That's where I put more complicated and/or computer-nerdy material, in the spirit of Jeremy Boggs' call for sharing code in the digital humanities.
.@mia_out says that research on casual games overlaps with crowdsourcing; Angry Birds teaches physics in very small, nontaxing steps. #NITLE2 weeks ago
.@mia_out: In crowdsourcing, reducing cognitive overhead is key; many ppl/users just want a simple task, not a deep-context task. #NITLE2 weeks ago
.@mia_out says crowdsourcing creates "micro-tasks"; how can students be involved in these tasks to get them to higher-lvl engagement? #NITLE2 weeks ago